Friday 8 January 2016

Juggling - Flash Animation

Juggling - Flash Animation
For this task we were to animate some juggling three balls, using symbols in flash to help achieve this. This provided to be a challenge as getting the create timings for and placement for each ball was difficult, and although for a lack of detail on the hands I was pleased with end results. 

Diving man - Flash Animation

Diving man - Flash Animation
For this task we had to combine a number of previous learnt skills in one, using our ideas on weight, follow through, walk and element cycles to animate a person diving into water. I think the final animation turned out well although more attention could be dives to the steepness of the arc and how quickly he dives into the water.

Catching Ball - Maya Animation


Catching Ball - Maya Animation
For this assessment we began to understand the use of 'parent constraints'  within Maya and how these could be used to influence how one object interacts with another, in this case a person catching a ball. Although complex at first the concept was eventually grasped, although more detail could be added to create a more fluid animation.